local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133212122
L1_1 = {}
L2_1 = {}
L2_1.config_id = 122008
L2_1.monster_id = 21010201
L3_1 = {}
L3_1.x = -3485.698
L3_1.y = 200.573
L3_1.z = -2088.324
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 244.791
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 27
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L2_1.pose_id = 9016
L2_1.area_id = 13
L3_1 = {}
L3_1.config_id = 122009
L3_1.monster_id = 21010701
L4_1 = {}
L4_1.x = -3475.607
L4_1.y = 200.876
L4_1.z = -2096.679
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 86.06
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.pose_id = 9013
L3_1.area_id = 13
L4_1 = {}
L4_1.config_id = 122010
L4_1.monster_id = 21010201
L5_1 = {}
L5_1.x = -3485.689
L5_1.y = 200.894
L5_1.z = -2091.587
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 281.207
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L4_1.pose_id = 9016
L4_1.area_id = 13
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 122001
L2_1.gadget_id = 70220014
L3_1 = {}
L3_1.x = -3459.498
L3_1.y = 200.295
L3_1.z = -2103.243
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 316.51
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 27
L2_1.area_id = 13
L3_1 = {}
L3_1.config_id = 122002
L3_1.gadget_id = 70220014
L4_1 = {}
L4_1.x = -3479.872
L4_1.y = 201.558
L4_1.z = -2100.385
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.area_id = 13
L4_1 = {}
L4_1.config_id = 122004
L4_1.gadget_id = 70220014
L5_1 = {}
L5_1.x = -3487.167
L5_1.y = 200.568
L5_1.z = -2090.906
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.area_id = 13
L5_1 = {}
L5_1.config_id = 122006
L5_1.gadget_id = 70220013
L6_1 = {}
L6_1.x = -3488.9
L6_1.y = 200.09
L6_1.z = -2088.995
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 324.54
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 27
L5_1.area_id = 13
L6_1 = {}
L6_1.config_id = 122007
L6_1.gadget_id = 70220013
L7_1 = {}
L7_1.x = -3473.202
L7_1.y = 199.946
L7_1.z = -2096.569
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 341.87
L7_1.y = 317.99
L7_1.z = 314.31
L6_1.rot = L7_1
L6_1.level = 27
L6_1.area_id = 13
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1122003
L2_1.name = "ANY_MONSTER_DIE_122003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_122003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_122003"
L3_1 = {}
L3_1.config_id = 1122005
L3_1.name = "MONSTER_BATTLE_122005"
L4_1 = EventType
L4_1 = L4_1.EVENT_MONSTER_BATTLE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_MONSTER_BATTLE_122005"
L3_1.action = "action_EVENT_MONSTER_BATTLE_122005"
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 122008
L5_1 = 122009
L6_1 = 122010
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 122001
L5_1 = 122002
L6_1 = 122004
L7_1 = 122006
L8_1 = 122007
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_122003"
L5_1 = "MONSTER_BATTLE_122005"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_122003 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 17002
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.MarkPlayerAction
  L3_2 = A0_2
  L4_2 = 4000
  L5_2 = 3
  L6_2 = 1
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : mark_playerAction"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_122003 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2
  L2_2 = A1_2.param1
  if 122001 ~= L2_2 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_MONSTER_BATTLE_122005 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AddExtraGroupSuite
  L3_2 = A0_2
  L4_2 = 133212122
  L5_2 = 2
  L2_2(L3_2, L4_2, L5_2)
  L2_2 = 0
  return L2_2
end
action_EVENT_MONSTER_BATTLE_122005 = L1_1
